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posting problems again.....

Joined
16 July 2001
Messages
449
Location
Chicago
I encountered another posting problem....this time I have a copy of the text that won't go through. It just hangs forever as reported several times by others..me included. I couldn't get it to go as a new topic, or a reply. I also took one sentence off at a time and somewhere in the middle of the text the board lets it through. It's almost acting like a limit... At the point where it DID let it go, I hadn't erased any parts of the paragraph that had any odd characters such as '[/ etc..! Since I can't post it here (tried the UBB code tags) I linked it on a site.
http://www.boosted.org/nsxprime.txt

Maybe Lud can figure out why the text wont post. Can anyone else post that text as is?? I'm using IE6 with the latest SP's on Windows 2000. Hrm.

[This message has been edited by true (edited 28 December 2002).]
 
Originally posted by Factor X Motorsports:
If it was an inertial dyno then that would be the reason why the A/Fs
are varied. Typically the cars will run a bit richer on the street as
opposed to an inertial dyno.(Less drag on the dyno)

Andy, 4th gear is correct for 5 speed's. You want to use the gear whos ratio
is as close to 1:1 as possible. The inertial dynos like DynoJet are
basically just a big crank angle sensor for your wheels. It knows what your
gear ratio is no matter what gear you use, but it has to do less correction
in 4th. It's also good for loading each cell of your MAP for a longer peroid
of time. Imagine doing a 1st gear pull...you would run through the entire
map as quick as you jump 100RPM in 4th. It's easier to see/hear/think whats
going on if you are passing through slowly.

Factorx: you can record a spindown from 8k RPM and get an idea on how much
you are loosing through frictional loses and subtract from there. I know a
lot of dynojet guys that do this. As far as why you mention the a/f
'varying' on the street, I don't understand. It sounds like you are
suggesting that you can't tune a flat A/F on an inertial dyno. Since all you
can really do on an inertial dyno is WOT, I have found a WOT blast on the
street to be within .1 - .2 a/f using street quality wideband o2's. [tested
DIY-WB and FJO] I don't see any reason for 'varied' a/f on the street other
then the tiny slop I mentioned, or if you are simply referring to not
subtracting for frictional loses which would probably be less. When I think
of varied, I think of up down, up down. That's not going to happen from
frictional loses...hrm.
 
true - what kind of internet connection were you using when you had trouble?

This is as frustrating for me as for anyone else because I have never been able to duplicate it, even with extremely long test posts.
 
Looks like Matt could post it fine...

I'm using a DSL connection with a wireless hub running NAT...... NAT tends to screw up a lot of things like direct connect and active FTP, but I don't see how it would affect posting. I just tried posting it on my other Win2k machine and I still could NOT post it...different IE6 updates....possibly connection related? Does the software attempt to verify the IP of poster before it takes a submit? That might do it.
 
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